Devlogs not!key.studio

The Reaping Company game devlogs

Welcome to the devlogs of The Reaping Company !

Every month, I publish a new devlog to share the progress of the game: what I’ve been working on, the features and systems being developed, the design decisions behind them, and the challenges encountered along the way.

These devlogs are also a space to openly discuss the difficult aspects of video game development: what didn't work, the problems I got stuck on, and how (or if) they were eventually solved. From time to time, I'll also share... tutorials and tips, small lessons learned, especially when they come from real production struggles.

If you are curious to discover the behind the scenes of an indie game developed solo, This page is where the adventure will be recounted, month after month.